Belt of Ancestral Resonance
Belt, Rare (Requires Attunement)
Crafted by an ancient coalition of beings during a time of unity, this wide leather belt is inlaid with shifting runes that subtly change depending on who wears it.
Base Effect (All Species). While wearing the belt, you gain a +1 bonus to AC and saving throws against being frightened.
Species-Dependent Attributes. The belt taps into the deep ancestral magic of its bearer’s lineage, granting a unique boon based on species.
Species | Unique Attribute |
---|---|
Dragonborn | Draconic Fury: Once per long rest, when you use your Breath Weapon, you may add your proficiency bonus to the damage. |
Dwarf | Stone’s Endurance: As a reaction when taking damage, roll 1d6 + Constitution modifier to reduce the damage. Can be used once per short rest. |
Elf | Fleet of the Fey: Your walking speed increases by 10 ft, and you may reroll one failed Dexterity saving throw per long rest. |
Gnome | Tinker’s Insight: Gain advantage on one Intelligence (Investigation) or Dexterity (Sleight of Hand) check involving small mechanical devices per short rest. |
Halfling | Lucky Step: When you use your Halfling Luck trait, you may add a d4 to the rerolled die once per long rest. |
Half-Elf | Diplomat’s Charm: Gain advantage on one Charisma (Persuasion) or Charisma (Deception) check per short rest. |
Half-Orc | Savage Momentum: When you score a critical hit with a melee weapon, gain temporary HP equal to your Constitution modifier. |
Human | Versatile Surge: Once per long rest, add a d4 to an ability check or saving throw. |
Tiefling | Infernal Resilience: Once per long rest, you can reduce fire or poison damage you take by half as a reaction. |
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